Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
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Update: Apr 22, 2024 @ 11:18am

- Fix some missing strings and broken textures
- Add EML integration for displaying missile stats

Update: Jan 5, 2024 @ 10:13am

- Fix crash when opening resource manager while using frag missiles
- Add placeholder icon for frag missile tech

Update: Jan 4, 2024 @ 12:19pm

- Add frag missiles, a new missile type using the large missile model and spawns damaging fragments on impact
- Update tech tree to match changes in vanilla

Update: Oct 29, 2023 @ 10:45am

- Fix crash when used with other mods that significantly change missile hp

Update: Oct 24, 2023 @ 11:04am

- Hotfix for 1.5.10 applying the changes to heat consistently to both missiles and torpedoes

Update: Oct 24, 2023 @ 10:33am

- 1.5.10 had some broken rule defs, reverting to an older version until they can be fixed

Update: Oct 24, 2023 @ 10:25am

- Adjust heat missile penetration stream, hopefully making it more consistent
- Move launcher positions forward half a block to hopefully reduce source ship collisions

Update: Jul 12, 2023 @ 9:26am

- Fix issue with missile not showing targeting lines
- Mark mod as compatible with 0.23

Update: May 29, 2023 @ 10:28am

- Reduce HEAT shrapnel damage by 1/3
- Reduce HEAT missile health by 75%

Update: Mar 28, 2023 @ 10:14am

- Adjust modular mines and addons to match changes in vanilla mines