Cosmoteer: Raumschiffarchitekt & Kommandant

Cosmoteer: Raumschiffarchitekt & Kommandant

[DIGI] Modular Missiles
Ergebnisse 11–20 von 41
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Update: 22. Apr. 2024 um 11:18

- Fix some missing strings and broken textures
- Add EML integration for displaying missile stats

Update: 5. Jan. 2024 um 10:13

- Fix crash when opening resource manager while using frag missiles
- Add placeholder icon for frag missile tech

Update: 4. Jan. 2024 um 12:19

- Add frag missiles, a new missile type using the large missile model and spawns damaging fragments on impact
- Update tech tree to match changes in vanilla

Update: 29. Okt. 2023 um 10:45

- Fix crash when used with other mods that significantly change missile hp

Update: 24. Okt. 2023 um 11:04

- Hotfix for 1.5.10 applying the changes to heat consistently to both missiles and torpedoes

Update: 24. Okt. 2023 um 10:33

- 1.5.10 had some broken rule defs, reverting to an older version until they can be fixed

Update: 24. Okt. 2023 um 10:25

- Adjust heat missile penetration stream, hopefully making it more consistent
- Move launcher positions forward half a block to hopefully reduce source ship collisions

Update: 12. Jul. 2023 um 9:26

- Fix issue with missile not showing targeting lines
- Mark mod as compatible with 0.23

Update: 29. Mai 2023 um 10:28

- Reduce HEAT shrapnel damage by 1/3
- Reduce HEAT missile health by 75%

Update: 28. Mrz. 2023 um 10:14

- Adjust modular mines and addons to match changes in vanilla mines