Cosmoteer: Arquitecto y comandante de una nave espacial

Cosmoteer: Arquitecto y comandante de una nave espacial

[DIGI] Modular Missiles
Mostrando 11-20 de 41 aportaciones
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Actualización: 22 ABR 2024 a las 11:18

- Fix some missing strings and broken textures
- Add EML integration for displaying missile stats

Actualización: 5 ENE 2024 a las 10:13

- Fix crash when opening resource manager while using frag missiles
- Add placeholder icon for frag missile tech

Actualización: 4 ENE 2024 a las 12:19

- Add frag missiles, a new missile type using the large missile model and spawns damaging fragments on impact
- Update tech tree to match changes in vanilla

Actualización: 29 OCT 2023 a las 10:45

- Fix crash when used with other mods that significantly change missile hp

Actualización: 24 OCT 2023 a las 11:04

- Hotfix for 1.5.10 applying the changes to heat consistently to both missiles and torpedoes

Actualización: 24 OCT 2023 a las 10:33

- 1.5.10 had some broken rule defs, reverting to an older version until they can be fixed

Actualización: 24 OCT 2023 a las 10:25

- Adjust heat missile penetration stream, hopefully making it more consistent
- Move launcher positions forward half a block to hopefully reduce source ship collisions

Actualización: 12 JUL 2023 a las 9:26

- Fix issue with missile not showing targeting lines
- Mark mod as compatible with 0.23

Actualización: 29 MAY 2023 a las 10:28

- Reduce HEAT shrapnel damage by 1/3
- Reduce HEAT missile health by 75%

Actualización: 28 MAR 2023 a las 10:14

- Adjust modular mines and addons to match changes in vanilla mines