Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
Показані результати 11–20 із 41
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Оновлено: 22 квіт. 2024 о 11:18
автор: syy1125

- Fix some missing strings and broken textures
- Add EML integration for displaying missile stats

Оновлено: 5 січ. 2024 о 10:13
автор: syy1125

- Fix crash when opening resource manager while using frag missiles
- Add placeholder icon for frag missile tech

Оновлено: 4 січ. 2024 о 12:19
автор: syy1125

- Add frag missiles, a new missile type using the large missile model and spawns damaging fragments on impact
- Update tech tree to match changes in vanilla

Оновлено: 29 жовт. 2023 о 10:45
автор: syy1125

- Fix crash when used with other mods that significantly change missile hp

Оновлено: 24 жовт. 2023 о 11:04

- Hotfix for 1.5.10 applying the changes to heat consistently to both missiles and torpedoes

Оновлено: 24 жовт. 2023 о 10:33

- 1.5.10 had some broken rule defs, reverting to an older version until they can be fixed

Оновлено: 24 жовт. 2023 о 10:25

- Adjust heat missile penetration stream, hopefully making it more consistent
- Move launcher positions forward half a block to hopefully reduce source ship collisions

Оновлено: 12 лип. 2023 о 9:26

- Fix issue with missile not showing targeting lines
- Mark mod as compatible with 0.23

Оновлено: 29 трав. 2023 о 10:28

- Reduce HEAT shrapnel damage by 1/3
- Reduce HEAT missile health by 75%

Оновлено: 28 берез. 2023 о 10:14

- Adjust modular mines and addons to match changes in vanilla mines