Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
Показване на 11 — 20 от 41 постъпления
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Обновление: 22 апр. 2024 в 11:18
от syy1125

- Fix some missing strings and broken textures
- Add EML integration for displaying missile stats

Обновление: 5 ян. 2024 в 10:13
от syy1125

- Fix crash when opening resource manager while using frag missiles
- Add placeholder icon for frag missile tech

Обновление: 4 ян. 2024 в 12:19
от syy1125

- Add frag missiles, a new missile type using the large missile model and spawns damaging fragments on impact
- Update tech tree to match changes in vanilla

Обновление: 29 окт. 2023 в 10:45
от syy1125

- Fix crash when used with other mods that significantly change missile hp

Обновление: 24 окт. 2023 в 11:04

- Hotfix for 1.5.10 applying the changes to heat consistently to both missiles and torpedoes

Обновление: 24 окт. 2023 в 10:33

- 1.5.10 had some broken rule defs, reverting to an older version until they can be fixed

Обновление: 24 окт. 2023 в 10:25

- Adjust heat missile penetration stream, hopefully making it more consistent
- Move launcher positions forward half a block to hopefully reduce source ship collisions

Обновление: 12 юли 2023 в 9:26

- Fix issue with missile not showing targeting lines
- Mark mod as compatible with 0.23

Обновление: 29 май 2023 в 10:28

- Reduce HEAT shrapnel damage by 1/3
- Reduce HEAT missile health by 75%

Обновление: 28 март 2023 в 10:14

- Adjust modular mines and addons to match changes in vanilla mines