Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
11–20/41 bejegyzés mutatása
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Frissítés: 2024. ápr. 22. @ 11:18
syy1125 által

- Fix some missing strings and broken textures
- Add EML integration for displaying missile stats

Frissítés: 2024. jan. 5. @ 10:13
syy1125 által

- Fix crash when opening resource manager while using frag missiles
- Add placeholder icon for frag missile tech

Frissítés: 2024. jan. 4. @ 12:19
syy1125 által

- Add frag missiles, a new missile type using the large missile model and spawns damaging fragments on impact
- Update tech tree to match changes in vanilla

Frissítés: 2023. okt. 29. @ 10:45
syy1125 által

- Fix crash when used with other mods that significantly change missile hp

Frissítés: 2023. okt. 24. @ 11:04

- Hotfix for 1.5.10 applying the changes to heat consistently to both missiles and torpedoes

Frissítés: 2023. okt. 24. @ 10:33

- 1.5.10 had some broken rule defs, reverting to an older version until they can be fixed

Frissítés: 2023. okt. 24. @ 10:25

- Adjust heat missile penetration stream, hopefully making it more consistent
- Move launcher positions forward half a block to hopefully reduce source ship collisions

Frissítés: 2023. júl. 12. @ 9:26

- Fix issue with missile not showing targeting lines
- Mark mod as compatible with 0.23

Frissítés: 2023. máj. 29. @ 10:28

- Reduce HEAT shrapnel damage by 1/3
- Reduce HEAT missile health by 75%

Frissítés: 2023. márc. 28. @ 10:14

- Adjust modular mines and addons to match changes in vanilla mines