Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
Viser 11–20 av 41 bidrag
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Oppdatering: 22. apr. 2024 @ 11.18

- Fix some missing strings and broken textures
- Add EML integration for displaying missile stats

Oppdatering: 5. jan. 2024 @ 10.13

- Fix crash when opening resource manager while using frag missiles
- Add placeholder icon for frag missile tech

Oppdatering: 4. jan. 2024 @ 12.19

- Add frag missiles, a new missile type using the large missile model and spawns damaging fragments on impact
- Update tech tree to match changes in vanilla

Oppdatering: 29. okt. 2023 @ 10.45

- Fix crash when used with other mods that significantly change missile hp

Oppdatering: 24. okt. 2023 @ 11.04

- Hotfix for 1.5.10 applying the changes to heat consistently to both missiles and torpedoes

Oppdatering: 24. okt. 2023 @ 10.33

- 1.5.10 had some broken rule defs, reverting to an older version until they can be fixed

Oppdatering: 24. okt. 2023 @ 10.25

- Adjust heat missile penetration stream, hopefully making it more consistent
- Move launcher positions forward half a block to hopefully reduce source ship collisions

Oppdatering: 12. juli 2023 @ 9.26

- Fix issue with missile not showing targeting lines
- Mark mod as compatible with 0.23

Oppdatering: 29. mai 2023 @ 10.28

- Reduce HEAT shrapnel damage by 1/3
- Reduce HEAT missile health by 75%

Oppdatering: 28. mars 2023 @ 10.14

- Adjust modular mines and addons to match changes in vanilla mines