Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
กำลังแสดง 11-20 จาก 41 รายการ
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อัปเดต: 22 เม.ย. 2024 @ 11: 18am
โดย syy1125

- Fix some missing strings and broken textures
- Add EML integration for displaying missile stats

อัปเดต: 5 ม.ค. 2024 @ 10: 13am
โดย syy1125

- Fix crash when opening resource manager while using frag missiles
- Add placeholder icon for frag missile tech

อัปเดต: 4 ม.ค. 2024 @ 12: 19pm
โดย syy1125

- Add frag missiles, a new missile type using the large missile model and spawns damaging fragments on impact
- Update tech tree to match changes in vanilla

อัปเดต: 29 ต.ค. 2023 @ 10: 45am
โดย syy1125

- Fix crash when used with other mods that significantly change missile hp

อัปเดต: 24 ต.ค. 2023 @ 11: 04am

- Hotfix for 1.5.10 applying the changes to heat consistently to both missiles and torpedoes

อัปเดต: 24 ต.ค. 2023 @ 10: 33am

- 1.5.10 had some broken rule defs, reverting to an older version until they can be fixed

อัปเดต: 24 ต.ค. 2023 @ 10: 25am

- Adjust heat missile penetration stream, hopefully making it more consistent
- Move launcher positions forward half a block to hopefully reduce source ship collisions

อัปเดต: 12 ก.ค. 2023 @ 9: 26am

- Fix issue with missile not showing targeting lines
- Mark mod as compatible with 0.23

อัปเดต: 29 พ.ค. 2023 @ 10: 28am

- Reduce HEAT shrapnel damage by 1/3
- Reduce HEAT missile health by 75%

อัปเดต: 28 มี.ค. 2023 @ 10: 14am

- Adjust modular mines and addons to match changes in vanilla mines