TerraTech
Advanced AI
11–20/176 bejegyzés mutatása
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Frissítés: jún. 6. @ 15:12
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Fixed a rare crash caused by the backend not initialising the localisation module in the right order

Frissítés: máj. 16. @ 21:36
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Upgraded RTS UI
added some scuffed Japanese translations to the AI menus

Improved backend Localisation system to be more consistant
Un-scuffed some parts of the localisation

Frissítés: máj. 7. @ 22:00
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Removed some causes of crashes caused by the spawning system
Networked some features that should be networked that weren't networked
Fixed crash caused by an edge-case with stationary AI
Fixed crashes caused due to unexpected read-only team alterations

Backend bugfixing update:
Fixed errored terrain generation issue

Frissítés: máj. 6. @ 13:36
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Backend bugfixing update:
Fixed crash caused by backend update

Frissítés: máj. 3. @ 1:44
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Backend bugfixing update:
Altered tile loading to work across clients(3)

Frissítés: máj. 3. @ 1:38
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Backend bugfixing update:
Altered tile loading to work across clients(2)

Frissítés: máj. 3. @ 1:32
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Backend bugfixing update:
Altered tile loading to work across clients

Frissítés: ápr. 30. @ 17:20
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Saving the world will now also save the range settings of the AI

You can now double-click on the range settings bars to type in the value you want

Frissítés: ápr. 28. @ 17:10
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Fixed issue with enemy base distance culling not working properly
Removed redundant, useless toggle for "Remove Far NPT Bases" in settings

Frissítés: ápr. 22. @ 17:08
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Backend bugfixing update:
Fixed tile loading to hopefully prevent objects from falling out of the world