TerraTech
Advanced AI
Affichage des entrées 11-20 sur 176
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Mis à jour le : 6 juin à 15h12

Fixed a rare crash caused by the backend not initialising the localisation module in the right order

Mis à jour le : 16 mai à 21h36

Upgraded RTS UI
added some scuffed Japanese translations to the AI menus

Improved backend Localisation system to be more consistant
Un-scuffed some parts of the localisation

Mis à jour le : 7 mai à 22h00

Removed some causes of crashes caused by the spawning system
Networked some features that should be networked that weren't networked
Fixed crash caused by an edge-case with stationary AI
Fixed crashes caused due to unexpected read-only team alterations

Backend bugfixing update:
Fixed errored terrain generation issue

Mis à jour le : 6 mai à 13h36

Backend bugfixing update:
Fixed crash caused by backend update

Mis à jour le : 3 mai à 1h44

Backend bugfixing update:
Altered tile loading to work across clients(3)

Mis à jour le : 3 mai à 1h38

Backend bugfixing update:
Altered tile loading to work across clients(2)

Mis à jour le : 3 mai à 1h32

Backend bugfixing update:
Altered tile loading to work across clients

Mis à jour le : 30 avr. à 17h20

Saving the world will now also save the range settings of the AI

You can now double-click on the range settings bars to type in the value you want

Mis à jour le : 28 avr. à 17h10

Fixed issue with enemy base distance culling not working properly
Removed redundant, useless toggle for "Remove Far NPT Bases" in settings

Mis à jour le : 22 avr. à 17h08

Backend bugfixing update:
Fixed tile loading to hopefully prevent objects from falling out of the world