TerraTech

TerraTech

Advanced AI
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Uppdatering: 6 jun @ 15:12

Fixed a rare crash caused by the backend not initialising the localisation module in the right order

Uppdatering: 16 maj @ 21:36

Upgraded RTS UI
added some scuffed Japanese translations to the AI menus

Improved backend Localisation system to be more consistant
Un-scuffed some parts of the localisation

Uppdatering: 7 maj @ 22:00

Removed some causes of crashes caused by the spawning system
Networked some features that should be networked that weren't networked
Fixed crash caused by an edge-case with stationary AI
Fixed crashes caused due to unexpected read-only team alterations

Backend bugfixing update:
Fixed errored terrain generation issue

Uppdatering: 6 maj @ 13:36

Backend bugfixing update:
Fixed crash caused by backend update

Uppdatering: 3 maj @ 1:44

Backend bugfixing update:
Altered tile loading to work across clients(3)

Uppdatering: 3 maj @ 1:38

Backend bugfixing update:
Altered tile loading to work across clients(2)

Uppdatering: 3 maj @ 1:32

Backend bugfixing update:
Altered tile loading to work across clients

Uppdatering: 30 apr @ 17:20

Saving the world will now also save the range settings of the AI

You can now double-click on the range settings bars to type in the value you want

Uppdatering: 28 apr @ 17:10

Fixed issue with enemy base distance culling not working properly
Removed redundant, useless toggle for "Remove Far NPT Bases" in settings

Uppdatering: 22 apr @ 17:08

Backend bugfixing update:
Fixed tile loading to hopefully prevent objects from falling out of the world