TerraTech

TerraTech

Advanced AI
Viser 11–20 av 176 bidrag
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Oppdatering: 6. juni @ 15.12

Fixed a rare crash caused by the backend not initialising the localisation module in the right order

Oppdatering: 16. mai @ 21.36

Upgraded RTS UI
added some scuffed Japanese translations to the AI menus

Improved backend Localisation system to be more consistant
Un-scuffed some parts of the localisation

Oppdatering: 7. mai @ 22.00

Removed some causes of crashes caused by the spawning system
Networked some features that should be networked that weren't networked
Fixed crash caused by an edge-case with stationary AI
Fixed crashes caused due to unexpected read-only team alterations

Backend bugfixing update:
Fixed errored terrain generation issue

Oppdatering: 6. mai @ 13.36

Backend bugfixing update:
Fixed crash caused by backend update

Oppdatering: 3. mai @ 1.44

Backend bugfixing update:
Altered tile loading to work across clients(3)

Oppdatering: 3. mai @ 1.38

Backend bugfixing update:
Altered tile loading to work across clients(2)

Oppdatering: 3. mai @ 1.32

Backend bugfixing update:
Altered tile loading to work across clients

Oppdatering: 30. apr. @ 17.20

Saving the world will now also save the range settings of the AI

You can now double-click on the range settings bars to type in the value you want

Oppdatering: 28. apr. @ 17.10

Fixed issue with enemy base distance culling not working properly
Removed redundant, useless toggle for "Remove Far NPT Bases" in settings

Oppdatering: 22. apr. @ 17.08

Backend bugfixing update:
Fixed tile loading to hopefully prevent objects from falling out of the world