Space Engineers

Space Engineers

UPDATED Star Wars Systems Astromechs (Animated!) with radiation detection radar
Hiển thị 11-20 trong 24 mục
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Cập nhật: 7 Thg05, 2020 @ 12:37am

Further adjustment to runtime impact (reduction.)

Cập nhật: 5 Thg05, 2020 @ 11:36pm

Lil' tweak with dictionary handling for issue where entityId is duplicated by the engine.

Cập nhật: 3 Thg05, 2020 @ 5:26pm

Another little tweak to radiation detection to speed things up a tiny bit.

Cập nhật: 3 Thg05, 2020 @ 4:07am

Patch for the particle effects.

Cập nhật: 29 Thg04, 2020 @ 8:50pm

Changed radiation analysis system to iterate through grids rather than doing them all at once. Should reduce runtime.

Cập nhật: 26 Thg04, 2020 @ 6:40am

Cập nhật: 17 Thg04, 2020 @ 4:56am

Adjusted code so only astromechs can detect radiation, not any PB.

Cập nhật: 8 Thg04, 2020 @ 9:37pm

It's Easter so here's an egg hint! Try "GetTransmitters" instead of "GetEmitters" for the pseudo-radar function.

Cập nhật: 7 Thg04, 2020 @ 6:10am

Cập nhật: 15 Thg04, 2019 @ 9:35pm