Space Engineers

Space Engineers

UPDATED Star Wars Systems Astromechs (Animated!) with radiation detection radar
Näytetään 11–20 / 24
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Päivitys: 7.5.2020 klo 0.37

Further adjustment to runtime impact (reduction.)

Päivitys: 5.5.2020 klo 23.36

Lil' tweak with dictionary handling for issue where entityId is duplicated by the engine.

Päivitys: 3.5.2020 klo 17.26

Another little tweak to radiation detection to speed things up a tiny bit.

Päivitys: 3.5.2020 klo 4.07

Patch for the particle effects.

Päivitys: 29.4.2020 klo 20.50

Changed radiation analysis system to iterate through grids rather than doing them all at once. Should reduce runtime.

Päivitys: 26.4.2020 klo 6.40

Päivitys: 17.4.2020 klo 4.56

Adjusted code so only astromechs can detect radiation, not any PB.

Päivitys: 8.4.2020 klo 21.37

It's Easter so here's an egg hint! Try "GetTransmitters" instead of "GetEmitters" for the pseudo-radar function.

Päivitys: 7.4.2020 klo 6.10

Päivitys: 15.4.2019 klo 21.35