Space Engineers

Space Engineers

UPDATED Star Wars Systems Astromechs (Animated!) with radiation detection radar
Zobrazuje se 11–20 z 24 položek
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Aktualizace: 7. kvě. 2020 v 0.37

Further adjustment to runtime impact (reduction.)

Aktualizace: 5. kvě. 2020 v 23.36

Lil' tweak with dictionary handling for issue where entityId is duplicated by the engine.

Aktualizace: 3. kvě. 2020 v 17.26

Another little tweak to radiation detection to speed things up a tiny bit.

Aktualizace: 3. kvě. 2020 v 4.07

Patch for the particle effects.

Aktualizace: 29. dub. 2020 v 20.50

Changed radiation analysis system to iterate through grids rather than doing them all at once. Should reduce runtime.

Aktualizace: 26. dub. 2020 v 6.40

Aktualizace: 17. dub. 2020 v 4.56

Adjusted code so only astromechs can detect radiation, not any PB.

Aktualizace: 8. dub. 2020 v 21.37

It's Easter so here's an egg hint! Try "GetTransmitters" instead of "GetEmitters" for the pseudo-radar function.

Aktualizace: 7. dub. 2020 v 6.10

Aktualizace: 15. dub. 2019 v 21.35