Space Engineers

Space Engineers

UPDATED Star Wars Systems Astromechs (Animated!) with radiation detection radar
24 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 7 May 2020 @ 0:37

Further adjustment to runtime impact (reduction.)

Güncelleme: 5 May 2020 @ 23:36

Lil' tweak with dictionary handling for issue where entityId is duplicated by the engine.

Güncelleme: 3 May 2020 @ 17:26

Another little tweak to radiation detection to speed things up a tiny bit.

Güncelleme: 3 May 2020 @ 4:07

Patch for the particle effects.

Güncelleme: 29 Nis 2020 @ 20:50

Changed radiation analysis system to iterate through grids rather than doing them all at once. Should reduce runtime.

Güncelleme: 26 Nis 2020 @ 6:40

Güncelleme: 17 Nis 2020 @ 4:56

Adjusted code so only astromechs can detect radiation, not any PB.

Güncelleme: 8 Nis 2020 @ 21:37

It's Easter so here's an egg hint! Try "GetTransmitters" instead of "GetEmitters" for the pseudo-radar function.

Güncelleme: 7 Nis 2020 @ 6:10

Güncelleme: 15 Nis 2019 @ 21:35