Garry's Mod

Garry's Mod

Uboa NPCs + SNPCs
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Uppdatering: 3 apr, 2016 @ 11:41

Removed corpse-remove feature for Gargantua-based NPCs, as it's pretty redundant.

Uppdatering: 2 apr, 2016 @ 13:31

Added spawnmenu option (under the DrVrej tab) to disable/enable NPC corpse disappearing.

Uppdatering: 31 mar, 2016 @ 18:31

Uppdatering: 29 mar, 2016 @ 19:48

Made Dragons more like the Uboa ones.

Made Gorilla more like the Uboa one.

You'll probably see how.

Uppdatering: 28 mar, 2016 @ 10:24

Updated thumbnail.

Dragon beams now make the right sound at a different pitch.

SNPCs that emit the red blood particle no longer create the green blood decal.

Minigun MTM-8 and Pengybot no longer bleed.

Uppdatering: 26 mar, 2016 @ 13:27

Dragons and Archvile now have soundtracks.

You don't have to have HL:S for the VJBase SNPCs to show up anymore, and you don't have to have VJBase for the HL:S NPCs to show up.

VJBase SNPCs now appear in VJ spawnmenu tab.

Uppdatering: 12 mar, 2016 @ 11:59

Itty bitty teeny tiny tweaks nobody would notice.

Uppdatering: 26 feb, 2016 @ 15:54

Fixed TFC Pyro. (hopefully)

Addon now adds the flamethrower particle.

Uppdatering: 12 feb, 2016 @ 19:09

Uppdatering: 12 feb, 2016 @ 16:41