Garry's Mod
Uboa NPCs + SNPCs
Visualizzazione di 81-90 elementi su 107
< 1 ... 7  8  9  10  11 >
Aggiornamento: 3 apr 2016, 11:41

Removed corpse-remove feature for Gargantua-based NPCs, as it's pretty redundant.

Aggiornamento: 2 apr 2016, 13:31

Added spawnmenu option (under the DrVrej tab) to disable/enable NPC corpse disappearing.

Aggiornamento: 31 mar 2016, 18:31

Aggiornamento: 29 mar 2016, 19:48

Made Dragons more like the Uboa ones.

Made Gorilla more like the Uboa one.

You'll probably see how.

Aggiornamento: 28 mar 2016, 10:24

Updated thumbnail.

Dragon beams now make the right sound at a different pitch.

SNPCs that emit the red blood particle no longer create the green blood decal.

Minigun MTM-8 and Pengybot no longer bleed.

Aggiornamento: 26 mar 2016, 13:27

Dragons and Archvile now have soundtracks.

You don't have to have HL:S for the VJBase SNPCs to show up anymore, and you don't have to have VJBase for the HL:S NPCs to show up.

VJBase SNPCs now appear in VJ spawnmenu tab.

Aggiornamento: 12 mar 2016, 11:59

Itty bitty teeny tiny tweaks nobody would notice.

Aggiornamento: 26 feb 2016, 15:54

Fixed TFC Pyro. (hopefully)

Addon now adds the flamethrower particle.

Aggiornamento: 12 feb 2016, 19:09

Aggiornamento: 12 feb 2016, 16:41