Garry's Mod
Uboa NPCs + SNPCs
กำลังแสดง 81-90 จาก 107 รายการ
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อัปเดต: 3 เม.ย. 2016 @ 11: 41am

Removed corpse-remove feature for Gargantua-based NPCs, as it's pretty redundant.

อัปเดต: 2 เม.ย. 2016 @ 1: 31pm

Added spawnmenu option (under the DrVrej tab) to disable/enable NPC corpse disappearing.

อัปเดต: 31 มี.ค. 2016 @ 6: 31pm

อัปเดต: 29 มี.ค. 2016 @ 7: 48pm

Made Dragons more like the Uboa ones.

Made Gorilla more like the Uboa one.

You'll probably see how.

อัปเดต: 28 มี.ค. 2016 @ 10: 24am

Updated thumbnail.

Dragon beams now make the right sound at a different pitch.

SNPCs that emit the red blood particle no longer create the green blood decal.

Minigun MTM-8 and Pengybot no longer bleed.

อัปเดต: 26 มี.ค. 2016 @ 1: 27pm

Dragons and Archvile now have soundtracks.

You don't have to have HL:S for the VJBase SNPCs to show up anymore, and you don't have to have VJBase for the HL:S NPCs to show up.

VJBase SNPCs now appear in VJ spawnmenu tab.

อัปเดต: 12 มี.ค. 2016 @ 11: 59am

Itty bitty teeny tiny tweaks nobody would notice.

อัปเดต: 26 ก.พ. 2016 @ 3: 54pm

Fixed TFC Pyro. (hopefully)

Addon now adds the flamethrower particle.

อัปเดต: 12 ก.พ. 2016 @ 7: 09pm

อัปเดต: 12 ก.พ. 2016 @ 4: 41pm