Garry's Mod

Garry's Mod

Uboa NPCs + SNPCs
Viser 81–90 av 107 bidrag
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Oppdatering: 3. apr. 2016 @ 11.41

Removed corpse-remove feature for Gargantua-based NPCs, as it's pretty redundant.

Oppdatering: 2. apr. 2016 @ 13.31

Added spawnmenu option (under the DrVrej tab) to disable/enable NPC corpse disappearing.

Oppdatering: 31. mars 2016 @ 18.31

Oppdatering: 29. mars 2016 @ 19.48

Made Dragons more like the Uboa ones.

Made Gorilla more like the Uboa one.

You'll probably see how.

Oppdatering: 28. mars 2016 @ 10.24

Updated thumbnail.

Dragon beams now make the right sound at a different pitch.

SNPCs that emit the red blood particle no longer create the green blood decal.

Minigun MTM-8 and Pengybot no longer bleed.

Oppdatering: 26. mars 2016 @ 13.27

Dragons and Archvile now have soundtracks.

You don't have to have HL:S for the VJBase SNPCs to show up anymore, and you don't have to have VJBase for the HL:S NPCs to show up.

VJBase SNPCs now appear in VJ spawnmenu tab.

Oppdatering: 12. mars 2016 @ 11.59

Itty bitty teeny tiny tweaks nobody would notice.

Oppdatering: 26. feb. 2016 @ 15.54

Fixed TFC Pyro. (hopefully)

Addon now adds the flamethrower particle.

Oppdatering: 12. feb. 2016 @ 19.09

Oppdatering: 12. feb. 2016 @ 16.41