Garry's Mod
Uboa NPCs + SNPCs
81–90 из 107
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Обновление: 3 апр. 2016 г. в 11:41

Removed corpse-remove feature for Gargantua-based NPCs, as it's pretty redundant.

Обновление: 2 апр. 2016 г. в 13:31

Added spawnmenu option (under the DrVrej tab) to disable/enable NPC corpse disappearing.

Обновление: 31 мар. 2016 г. в 18:31

Обновление: 29 мар. 2016 г. в 19:48

Made Dragons more like the Uboa ones.

Made Gorilla more like the Uboa one.

You'll probably see how.

Обновление: 28 мар. 2016 г. в 10:24

Updated thumbnail.

Dragon beams now make the right sound at a different pitch.

SNPCs that emit the red blood particle no longer create the green blood decal.

Minigun MTM-8 and Pengybot no longer bleed.

Обновление: 26 мар. 2016 г. в 13:27

Dragons and Archvile now have soundtracks.

You don't have to have HL:S for the VJBase SNPCs to show up anymore, and you don't have to have VJBase for the HL:S NPCs to show up.

VJBase SNPCs now appear in VJ spawnmenu tab.

Обновление: 12 мар. 2016 г. в 11:59

Itty bitty teeny tiny tweaks nobody would notice.

Обновление: 26 фев. 2016 г. в 15:54

Fixed TFC Pyro. (hopefully)

Addon now adds the flamethrower particle.

Обновление: 12 фев. 2016 г. в 19:09

Обновление: 12 фев. 2016 г. в 16:41