Garry's Mod
Uboa NPCs + SNPCs
Se afișează 81-90 din 107 intrări
< 1 ... 7  8  9  10  11 >
Actualizare: 3 apr. 2016 @ 11:41

Removed corpse-remove feature for Gargantua-based NPCs, as it's pretty redundant.

Actualizare: 2 apr. 2016 @ 13:31

Added spawnmenu option (under the DrVrej tab) to disable/enable NPC corpse disappearing.

Actualizare: 31 mart. 2016 @ 18:31

Actualizare: 29 mart. 2016 @ 19:48

Made Dragons more like the Uboa ones.

Made Gorilla more like the Uboa one.

You'll probably see how.

Actualizare: 28 mart. 2016 @ 10:24

Updated thumbnail.

Dragon beams now make the right sound at a different pitch.

SNPCs that emit the red blood particle no longer create the green blood decal.

Minigun MTM-8 and Pengybot no longer bleed.

Actualizare: 26 mart. 2016 @ 13:27

Dragons and Archvile now have soundtracks.

You don't have to have HL:S for the VJBase SNPCs to show up anymore, and you don't have to have VJBase for the HL:S NPCs to show up.

VJBase SNPCs now appear in VJ spawnmenu tab.

Actualizare: 12 mart. 2016 @ 11:59

Itty bitty teeny tiny tweaks nobody would notice.

Actualizare: 26 febr. 2016 @ 15:54

Fixed TFC Pyro. (hopefully)

Addon now adds the flamethrower particle.

Actualizare: 12 febr. 2016 @ 19:09

Actualizare: 12 febr. 2016 @ 16:41