Garry's Mod

Garry's Mod

Uboa NPCs + SNPCs
Ergebnisse 81–90 von 107
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Update: 3. Apr. 2016 um 11:41

Removed corpse-remove feature for Gargantua-based NPCs, as it's pretty redundant.

Update: 2. Apr. 2016 um 13:31

Added spawnmenu option (under the DrVrej tab) to disable/enable NPC corpse disappearing.

Update: 31. Mrz. 2016 um 18:31

Update: 29. Mrz. 2016 um 19:48

Made Dragons more like the Uboa ones.

Made Gorilla more like the Uboa one.

You'll probably see how.

Update: 28. Mrz. 2016 um 10:24

Updated thumbnail.

Dragon beams now make the right sound at a different pitch.

SNPCs that emit the red blood particle no longer create the green blood decal.

Minigun MTM-8 and Pengybot no longer bleed.

Update: 26. Mrz. 2016 um 13:27

Dragons and Archvile now have soundtracks.

You don't have to have HL:S for the VJBase SNPCs to show up anymore, and you don't have to have VJBase for the HL:S NPCs to show up.

VJBase SNPCs now appear in VJ spawnmenu tab.

Update: 12. Mrz. 2016 um 11:59

Itty bitty teeny tiny tweaks nobody would notice.

Update: 26. Feb. 2016 um 15:54

Fixed TFC Pyro. (hopefully)

Addon now adds the flamethrower particle.

Update: 12. Feb. 2016 um 19:09

Update: 12. Feb. 2016 um 16:41