Total War: WARHAMMER III
Upgrade Units for AI and Player (Patch 7.0.2)
Показані результати 11–20 із 20
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Оновлено: 24 черв. о 3:47
автор: Notteger

- Upgrade fix for certain factions

Оновлено: 17 черв. о 13:11
автор: Notteger

- Added upgrades for Blood Knights and Chaos Dwarves

- Attempted to improve stability to avoid crashes

- Minor fixes

Оновлено: 3 черв. о 10:52
автор: Notteger

- Peasant Archers Upgrade Fix

Оновлено: 29 трав. о 19:40
автор: Notteger

- Fix and refine AI upgrade logic

Оновлено: 27 трав. о 18:48
автор: Notteger

- Added MCT options to control AI unit rank after upgrade and global upgrade rank requirements.

- Improved health adjustment logic for upgrades, ensuring consistent behavior across factions.

- Further improved the AI unit upgrade system for better performance and stability.

Оновлено: 27 трав. о 11:19
автор: Notteger

- Significantly enhanced AI army upgrade capabilities

- Introduced a new AI rank change coefficient (MCT) option for upgrades

Оновлено: 26 трав. о 7:24
автор: Notteger

- Script improvements

- Fix for Blue Horrors upgrade path

Оновлено: 25 трав. о 14:15
автор: Notteger

- Improved script stability and AI's ability to upgrade its units.

Оновлено: 24 трав. о 10:55
автор: Notteger

- Small fixes

Оновлено: 24 трав. о 9:36
автор: Notteger

- Small fixes