Total War: WARHAMMER III

Total War: WARHAMMER III

Upgrade Units for AI and Player (Patch 7.0.2)
Näytetään 11–20 / 20
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Päivitys: 24.6. klo 3.47
tekijältä Notteger

- Upgrade fix for certain factions

Päivitys: 17.6. klo 13.11
tekijältä Notteger

- Added upgrades for Blood Knights and Chaos Dwarves

- Attempted to improve stability to avoid crashes

- Minor fixes

Päivitys: 3.6. klo 10.52
tekijältä Notteger

- Peasant Archers Upgrade Fix

Päivitys: 29.5. klo 19.40
tekijältä Notteger

- Fix and refine AI upgrade logic

Päivitys: 27.5. klo 18.48
tekijältä Notteger

- Added MCT options to control AI unit rank after upgrade and global upgrade rank requirements.

- Improved health adjustment logic for upgrades, ensuring consistent behavior across factions.

- Further improved the AI unit upgrade system for better performance and stability.

Päivitys: 27.5. klo 11.19
tekijältä Notteger

- Significantly enhanced AI army upgrade capabilities

- Introduced a new AI rank change coefficient (MCT) option for upgrades

Päivitys: 26.5. klo 7.24
tekijältä Notteger

- Script improvements

- Fix for Blue Horrors upgrade path

Päivitys: 25.5. klo 14.15
tekijältä Notteger

- Improved script stability and AI's ability to upgrade its units.

Päivitys: 24.5. klo 10.55
tekijältä Notteger

- Small fixes

Päivitys: 24.5. klo 9.36
tekijältä Notteger

- Small fixes