Total War: WARHAMMER III

Total War: WARHAMMER III

Upgrade Units for AI and Player (Patch 7.0.2)
Viser 11–20 av 20 bidrag
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Oppdatering: 24. juni @ 3.47

- Upgrade fix for certain factions

Oppdatering: 17. juni @ 13.11

- Added upgrades for Blood Knights and Chaos Dwarves

- Attempted to improve stability to avoid crashes

- Minor fixes

Oppdatering: 3. juni @ 10.52

- Peasant Archers Upgrade Fix

Oppdatering: 29. mai @ 19.40

- Fix and refine AI upgrade logic

Oppdatering: 27. mai @ 18.48

- Added MCT options to control AI unit rank after upgrade and global upgrade rank requirements.

- Improved health adjustment logic for upgrades, ensuring consistent behavior across factions.

- Further improved the AI unit upgrade system for better performance and stability.

Oppdatering: 27. mai @ 11.19

- Significantly enhanced AI army upgrade capabilities

- Introduced a new AI rank change coefficient (MCT) option for upgrades

Oppdatering: 26. mai @ 7.24

- Script improvements

- Fix for Blue Horrors upgrade path

Oppdatering: 25. mai @ 14.15

- Improved script stability and AI's ability to upgrade its units.

Oppdatering: 24. mai @ 10.55

- Small fixes

Oppdatering: 24. mai @ 9.36

- Small fixes