Total War: WARHAMMER III

Total War: WARHAMMER III

Upgrade Units for AI and Player (Patch 7.0.2)
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Actualización: 24 JUN a las 3:47

- Upgrade fix for certain factions

Actualización: 17 JUN a las 13:11

- Added upgrades for Blood Knights and Chaos Dwarves

- Attempted to improve stability to avoid crashes

- Minor fixes

Actualización: 3 JUN a las 10:52

- Peasant Archers Upgrade Fix

Actualización: 29 MAY a las 19:40

- Fix and refine AI upgrade logic

Actualización: 27 MAY a las 18:48

- Added MCT options to control AI unit rank after upgrade and global upgrade rank requirements.

- Improved health adjustment logic for upgrades, ensuring consistent behavior across factions.

- Further improved the AI unit upgrade system for better performance and stability.

Actualización: 27 MAY a las 11:19

- Significantly enhanced AI army upgrade capabilities

- Introduced a new AI rank change coefficient (MCT) option for upgrades

Actualización: 26 MAY a las 7:24

- Script improvements

- Fix for Blue Horrors upgrade path

Actualización: 25 MAY a las 14:15

- Improved script stability and AI's ability to upgrade its units.

Actualización: 24 MAY a las 10:55

- Small fixes

Actualización: 24 MAY a las 9:36

- Small fixes