Total War: WARHAMMER III

Total War: WARHAMMER III

Upgrade Units for AI and Player (Patch 7.0.2)
Ergebnisse 11–20 von 20
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Update: 24. Jun. um 3:47

- Upgrade fix for certain factions

Update: 17. Jun. um 13:11

- Added upgrades for Blood Knights and Chaos Dwarves

- Attempted to improve stability to avoid crashes

- Minor fixes

Update: 3. Jun. um 10:52

- Peasant Archers Upgrade Fix

Update: 29. Mai um 19:40

- Fix and refine AI upgrade logic

Update: 27. Mai um 18:48

- Added MCT options to control AI unit rank after upgrade and global upgrade rank requirements.

- Improved health adjustment logic for upgrades, ensuring consistent behavior across factions.

- Further improved the AI unit upgrade system for better performance and stability.

Update: 27. Mai um 11:19

- Significantly enhanced AI army upgrade capabilities

- Introduced a new AI rank change coefficient (MCT) option for upgrades

Update: 26. Mai um 7:24

- Script improvements

- Fix for Blue Horrors upgrade path

Update: 25. Mai um 14:15

- Improved script stability and AI's ability to upgrade its units.

Update: 24. Mai um 10:55

- Small fixes

Update: 24. Mai um 9:36

- Small fixes