Total War: WARHAMMER III
Upgrade Units for AI and Player (Patch 7.0.2)
Показване на 11 — 20 от 20 постъпления
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Обновление: 24 юни в 3:47

- Upgrade fix for certain factions

Обновление: 17 юни в 13:11

- Added upgrades for Blood Knights and Chaos Dwarves

- Attempted to improve stability to avoid crashes

- Minor fixes

Обновление: 3 юни в 10:52

- Peasant Archers Upgrade Fix

Обновление: 29 май в 19:40

- Fix and refine AI upgrade logic

Обновление: 27 май в 18:48

- Added MCT options to control AI unit rank after upgrade and global upgrade rank requirements.

- Improved health adjustment logic for upgrades, ensuring consistent behavior across factions.

- Further improved the AI unit upgrade system for better performance and stability.

Обновление: 27 май в 11:19

- Significantly enhanced AI army upgrade capabilities

- Introduced a new AI rank change coefficient (MCT) option for upgrades

Обновление: 26 май в 7:24

- Script improvements

- Fix for Blue Horrors upgrade path

Обновление: 25 май в 14:15

- Improved script stability and AI's ability to upgrade its units.

Обновление: 24 май в 10:55

- Small fixes

Обновление: 24 май в 9:36

- Small fixes