Total War: WARHAMMER III

Total War: WARHAMMER III

Upgrade Units for AI and Player (Patch 7.0.2)
Zobrazuje se 11–20 z 20 položek
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Aktualizace: 24. čvn. v 3.47
provedl Notteger

- Upgrade fix for certain factions

Aktualizace: 17. čvn. v 13.11
provedl Notteger

- Added upgrades for Blood Knights and Chaos Dwarves

- Attempted to improve stability to avoid crashes

- Minor fixes

Aktualizace: 3. čvn. v 10.52
provedl Notteger

- Peasant Archers Upgrade Fix

Aktualizace: 29. kvě. v 19.40
provedl Notteger

- Fix and refine AI upgrade logic

Aktualizace: 27. kvě. v 18.48
provedl Notteger

- Added MCT options to control AI unit rank after upgrade and global upgrade rank requirements.

- Improved health adjustment logic for upgrades, ensuring consistent behavior across factions.

- Further improved the AI unit upgrade system for better performance and stability.

Aktualizace: 27. kvě. v 11.19
provedl Notteger

- Significantly enhanced AI army upgrade capabilities

- Introduced a new AI rank change coefficient (MCT) option for upgrades

Aktualizace: 26. kvě. v 7.24
provedl Notteger

- Script improvements

- Fix for Blue Horrors upgrade path

Aktualizace: 25. kvě. v 14.15
provedl Notteger

- Improved script stability and AI's ability to upgrade its units.

Aktualizace: 24. kvě. v 10.55
provedl Notteger

- Small fixes

Aktualizace: 24. kvě. v 9.36
provedl Notteger

- Small fixes