Total War: WARHAMMER III

Total War: WARHAMMER III

Upgrade Units for AI and Player (Patch 7.0.2)
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Update: Jun 24 @ 3:47am

- Upgrade fix for certain factions

Update: Jun 17 @ 1:11pm

- Added upgrades for Blood Knights and Chaos Dwarves

- Attempted to improve stability to avoid crashes

- Minor fixes

Update: Jun 3 @ 10:52am

- Peasant Archers Upgrade Fix

Update: May 29 @ 7:40pm

- Fix and refine AI upgrade logic

Update: May 27 @ 6:48pm

- Added MCT options to control AI unit rank after upgrade and global upgrade rank requirements.

- Improved health adjustment logic for upgrades, ensuring consistent behavior across factions.

- Further improved the AI unit upgrade system for better performance and stability.

Update: May 27 @ 11:19am

- Significantly enhanced AI army upgrade capabilities

- Introduced a new AI rank change coefficient (MCT) option for upgrades

Update: May 26 @ 7:24am

- Script improvements

- Fix for Blue Horrors upgrade path

Update: May 25 @ 2:15pm

- Improved script stability and AI's ability to upgrade its units.

Update: May 24 @ 10:55am

- Small fixes

Update: May 24 @ 9:36am

- Small fixes