Left 4 Dead 2

Left 4 Dead 2

Blood Tracks Rebalance (v1.2) [Finale & Gauntlet]
Se afișează 1-10 din 16 intrări
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Actualizare: 3 apr. @ 9:07

Best compromise between number of mobs and server latency

Actualizare: 24 mart. @ 0:44

Reduction of the vscripts

Actualizare: 24 mart. @ 0:23

Final Minors change (I Hope)

Actualizare: 24 mart. @ 0:08

More SI (for balanced the downgrade of number of mobs per wave)

Actualizare: 23 mart. @ 23:37

Minors change

Actualizare: 23 mart. @ 23:28

Final Balancing

Actualizare: 23 mart. @ 22:49

Add MobMaxSize (pre finale)

Actualizare: 23 mart. @ 22:40

Add Common limit in pre finale (for avoid lag)

Actualizare: 23 mart. @ 22:19

Last fix (I hope) for the Pre-Finale

Actualizare: 23 mart. @ 21:49

optimization