Garry's Mod

Garry's Mod

Half-Life 2: Survivor Shared Content DX
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更新于:6 月 30 日 下午 7:33
作者:Stupid Butt

added in battle mode weapon props and their related materials, plus a few extras like the censored zombie for the submaterial tool

更新于:3 月 4 日 上午 5:08
作者:Stupid Butt

reverted gordon back to original materials
as proud as i am of my custom ones, they don't fit the scope of the base addon so they'll be going in a seperate pack instead

更新于:3 月 1 日 下午 11:36
作者:Stupid Butt

gordon's hands are now fully consistent with the worldmodel

funny enough, this just combines both of the model's shaders and whatnot together; nothing brand new was introduced, just the best of both worlds

更新于:3 月 1 日 下午 11:16
作者:Stupid Butt

$envmaptint consistency for gordon's model and hand texture

更新于:3 月 1 日 下午 10:59
作者:Stupid Butt

proper compression type for gordon hands, final sequence

更新于:3 月 1 日 下午 10:49
作者:Stupid Butt

ok for real this time

Gordon Freeman's unique hand texture now uses beta textures that look similar to his actual playermodel

更新于:3 月 1 日 下午 10:37
作者:Stupid Butt

nvm

更新于:3 月 1 日 下午 10:34
作者:Stupid Butt

gordon's hand texture is now a prototype version that more closely matches the worldmodel

更新于:3 月 1 日 下午 6:33
作者:Stupid Butt

recompiled and "hexed" viewmodel, now has Gordon Freeman and a pre-orange box skin in place of the easily breakable envmapped viewmodels

更新于:2 月 28 日 下午 10:26
作者:Stupid Butt

added male ranger's hair and battle mode's dogtags