Garry's Mod

Garry's Mod

Half-Life 2: Survivor Shared Content DX
26 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 30 Haz @ 19:33
Güncelleyen: Stupid Butt

added in battle mode weapon props and their related materials, plus a few extras like the censored zombie for the submaterial tool

Güncelleme: 4 Mar @ 5:08
Güncelleyen: Stupid Butt

reverted gordon back to original materials
as proud as i am of my custom ones, they don't fit the scope of the base addon so they'll be going in a seperate pack instead

Güncelleme: 1 Mar @ 23:36
Güncelleyen: Stupid Butt

gordon's hands are now fully consistent with the worldmodel

funny enough, this just combines both of the model's shaders and whatnot together; nothing brand new was introduced, just the best of both worlds

Güncelleme: 1 Mar @ 23:16
Güncelleyen: Stupid Butt

$envmaptint consistency for gordon's model and hand texture

Güncelleme: 1 Mar @ 22:59
Güncelleyen: Stupid Butt

proper compression type for gordon hands, final sequence

Güncelleme: 1 Mar @ 22:49
Güncelleyen: Stupid Butt

ok for real this time

Gordon Freeman's unique hand texture now uses beta textures that look similar to his actual playermodel

Güncelleme: 1 Mar @ 22:37
Güncelleyen: Stupid Butt

nvm

Güncelleme: 1 Mar @ 22:34
Güncelleyen: Stupid Butt

gordon's hand texture is now a prototype version that more closely matches the worldmodel

Güncelleme: 1 Mar @ 18:33
Güncelleyen: Stupid Butt

recompiled and "hexed" viewmodel, now has Gordon Freeman and a pre-orange box skin in place of the easily breakable envmapped viewmodels

Güncelleme: 28 Şub @ 22:26
Güncelleyen: Stupid Butt

added male ranger's hair and battle mode's dogtags