Garry's Mod

Garry's Mod

Half-Life 2: Survivor Shared Content DX
Menampilkan11-20 dari 26 kiriman
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Pembaruan: 30 Jun @ 7:33pm
berdasarkan Stupid Butt

added in battle mode weapon props and their related materials, plus a few extras like the censored zombie for the submaterial tool

Pembaruan: 4 Mar @ 5:08am
berdasarkan Stupid Butt

reverted gordon back to original materials
as proud as i am of my custom ones, they don't fit the scope of the base addon so they'll be going in a seperate pack instead

Pembaruan: 1 Mar @ 11:36pm
berdasarkan Stupid Butt

gordon's hands are now fully consistent with the worldmodel

funny enough, this just combines both of the model's shaders and whatnot together; nothing brand new was introduced, just the best of both worlds

Pembaruan: 1 Mar @ 11:16pm
berdasarkan Stupid Butt

$envmaptint consistency for gordon's model and hand texture

Pembaruan: 1 Mar @ 10:59pm
berdasarkan Stupid Butt

proper compression type for gordon hands, final sequence

Pembaruan: 1 Mar @ 10:49pm
berdasarkan Stupid Butt

ok for real this time

Gordon Freeman's unique hand texture now uses beta textures that look similar to his actual playermodel

Pembaruan: 1 Mar @ 10:37pm
berdasarkan Stupid Butt

nvm

Pembaruan: 1 Mar @ 10:34pm
berdasarkan Stupid Butt

gordon's hand texture is now a prototype version that more closely matches the worldmodel

Pembaruan: 1 Mar @ 6:33pm
berdasarkan Stupid Butt

recompiled and "hexed" viewmodel, now has Gordon Freeman and a pre-orange box skin in place of the easily breakable envmapped viewmodels

Pembaruan: 28 Feb @ 10:26pm
berdasarkan Stupid Butt

added male ranger's hair and battle mode's dogtags