Garry's Mod

Garry's Mod

Half-Life 2: Survivor Shared Content DX
Näytetään 11–20 / 26
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Päivitys: 30.6. klo 19.33
tekijältä Stupid Butt

added in battle mode weapon props and their related materials, plus a few extras like the censored zombie for the submaterial tool

Päivitys: 4.3. klo 5.08
tekijältä Stupid Butt

reverted gordon back to original materials
as proud as i am of my custom ones, they don't fit the scope of the base addon so they'll be going in a seperate pack instead

Päivitys: 1.3. klo 23.36
tekijältä Stupid Butt

gordon's hands are now fully consistent with the worldmodel

funny enough, this just combines both of the model's shaders and whatnot together; nothing brand new was introduced, just the best of both worlds

Päivitys: 1.3. klo 23.16
tekijältä Stupid Butt

$envmaptint consistency for gordon's model and hand texture

Päivitys: 1.3. klo 22.59
tekijältä Stupid Butt

proper compression type for gordon hands, final sequence

Päivitys: 1.3. klo 22.49
tekijältä Stupid Butt

ok for real this time

Gordon Freeman's unique hand texture now uses beta textures that look similar to his actual playermodel

Päivitys: 1.3. klo 22.37
tekijältä Stupid Butt

nvm

Päivitys: 1.3. klo 22.34
tekijältä Stupid Butt

gordon's hand texture is now a prototype version that more closely matches the worldmodel

Päivitys: 1.3. klo 18.33
tekijältä Stupid Butt

recompiled and "hexed" viewmodel, now has Gordon Freeman and a pre-orange box skin in place of the easily breakable envmapped viewmodels

Päivitys: 28.2. klo 22.26
tekijältä Stupid Butt

added male ranger's hair and battle mode's dogtags