Garry's Mod
Half-Life 2: Survivor Shared Content DX
11–20 из 26
< 1  2  3 >
Обновление: 30 июн в 19:33
автор: Stupid Butt

added in battle mode weapon props and their related materials, plus a few extras like the censored zombie for the submaterial tool

Обновление: 4 мар в 5:08
автор: Stupid Butt

reverted gordon back to original materials
as proud as i am of my custom ones, they don't fit the scope of the base addon so they'll be going in a seperate pack instead

Обновление: 1 мар в 23:36
автор: Stupid Butt

gordon's hands are now fully consistent with the worldmodel

funny enough, this just combines both of the model's shaders and whatnot together; nothing brand new was introduced, just the best of both worlds

Обновление: 1 мар в 23:16
автор: Stupid Butt

$envmaptint consistency for gordon's model and hand texture

Обновление: 1 мар в 22:59
автор: Stupid Butt

proper compression type for gordon hands, final sequence

Обновление: 1 мар в 22:49
автор: Stupid Butt

ok for real this time

Gordon Freeman's unique hand texture now uses beta textures that look similar to his actual playermodel

Обновление: 1 мар в 22:37
автор: Stupid Butt

nvm

Обновление: 1 мар в 22:34
автор: Stupid Butt

gordon's hand texture is now a prototype version that more closely matches the worldmodel

Обновление: 1 мар в 18:33
автор: Stupid Butt

recompiled and "hexed" viewmodel, now has Gordon Freeman and a pre-orange box skin in place of the easily breakable envmapped viewmodels

Обновление: 28 фев в 22:26
автор: Stupid Butt

added male ranger's hair and battle mode's dogtags