Garry's Mod

Garry's Mod

Half-Life 2: Survivor Shared Content DX
目前顯示第 11-20 項,共 26 項
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更新:6 月 30 日 @ 下午 7:33
Stupid Butt 發表

added in battle mode weapon props and their related materials, plus a few extras like the censored zombie for the submaterial tool

更新:3 月 4 日 @ 上午 5:08
Stupid Butt 發表

reverted gordon back to original materials
as proud as i am of my custom ones, they don't fit the scope of the base addon so they'll be going in a seperate pack instead

更新:3 月 1 日 @ 下午 11:36
Stupid Butt 發表

gordon's hands are now fully consistent with the worldmodel

funny enough, this just combines both of the model's shaders and whatnot together; nothing brand new was introduced, just the best of both worlds

更新:3 月 1 日 @ 下午 11:16
Stupid Butt 發表

$envmaptint consistency for gordon's model and hand texture

更新:3 月 1 日 @ 下午 10:59
Stupid Butt 發表

proper compression type for gordon hands, final sequence

更新:3 月 1 日 @ 下午 10:49
Stupid Butt 發表

ok for real this time

Gordon Freeman's unique hand texture now uses beta textures that look similar to his actual playermodel

更新:3 月 1 日 @ 下午 10:37
Stupid Butt 發表

nvm

更新:3 月 1 日 @ 下午 10:34
Stupid Butt 發表

gordon's hand texture is now a prototype version that more closely matches the worldmodel

更新:3 月 1 日 @ 下午 6:33
Stupid Butt 發表

recompiled and "hexed" viewmodel, now has Gordon Freeman and a pre-orange box skin in place of the easily breakable envmapped viewmodels

更新:2 月 28 日 @ 下午 10:26
Stupid Butt 發表

added male ranger's hair and battle mode's dogtags