Garry's Mod

Garry's Mod

Half-Life 2: Survivor Shared Content DX
11–20/26 bejegyzés mutatása
< 1  2  3 >
Frissítés: jún. 30. @ 19:33

added in battle mode weapon props and their related materials, plus a few extras like the censored zombie for the submaterial tool

Frissítés: márc. 4. @ 5:08

reverted gordon back to original materials
as proud as i am of my custom ones, they don't fit the scope of the base addon so they'll be going in a seperate pack instead

Frissítés: márc. 1. @ 23:36

gordon's hands are now fully consistent with the worldmodel

funny enough, this just combines both of the model's shaders and whatnot together; nothing brand new was introduced, just the best of both worlds

Frissítés: márc. 1. @ 23:16

$envmaptint consistency for gordon's model and hand texture

Frissítés: márc. 1. @ 22:59

proper compression type for gordon hands, final sequence

Frissítés: márc. 1. @ 22:49

ok for real this time

Gordon Freeman's unique hand texture now uses beta textures that look similar to his actual playermodel

Frissítés: márc. 1. @ 22:37

nvm

Frissítés: márc. 1. @ 22:34

gordon's hand texture is now a prototype version that more closely matches the worldmodel

Frissítés: márc. 1. @ 18:33

recompiled and "hexed" viewmodel, now has Gordon Freeman and a pre-orange box skin in place of the easily breakable envmapped viewmodels

Frissítés: febr. 28. @ 22:26

added male ranger's hair and battle mode's dogtags