Garry's Mod

Garry's Mod

Half-Life 2: Survivor Shared Content DX
Affichage des entrées 11-20 sur 26
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Mis à jour le : 30 juin à 19h33

added in battle mode weapon props and their related materials, plus a few extras like the censored zombie for the submaterial tool

Mis à jour le : 4 mars à 5h08

reverted gordon back to original materials
as proud as i am of my custom ones, they don't fit the scope of the base addon so they'll be going in a seperate pack instead

Mis à jour le : 1 mars à 23h36

gordon's hands are now fully consistent with the worldmodel

funny enough, this just combines both of the model's shaders and whatnot together; nothing brand new was introduced, just the best of both worlds

Mis à jour le : 1 mars à 23h16

$envmaptint consistency for gordon's model and hand texture

Mis à jour le : 1 mars à 22h59

proper compression type for gordon hands, final sequence

Mis à jour le : 1 mars à 22h49

ok for real this time

Gordon Freeman's unique hand texture now uses beta textures that look similar to his actual playermodel

Mis à jour le : 1 mars à 22h37

nvm

Mis à jour le : 1 mars à 22h34

gordon's hand texture is now a prototype version that more closely matches the worldmodel

Mis à jour le : 1 mars à 18h33

recompiled and "hexed" viewmodel, now has Gordon Freeman and a pre-orange box skin in place of the easily breakable envmapped viewmodels

Mis à jour le : 28 févr. à 22h26

added male ranger's hair and battle mode's dogtags