RimWorld
Deadeye Targeting (Continued)
8 sonuçtan 1 ile 8 arası gösteriliyor
Güncelleme: 18 Eyl @ 17:46
Güncelleyen: Zaljerem

[Auto-generated text]: Update on 9/18/2025 8:46:35 PM.

1.0.5

Performance improvements

Güncelleme: 11 Haz @ 20:13
Güncelleyen: Zaljerem

[Auto-generated text]: Update on 6/11/2025 11:13:16 PM.

1.0.4

Updated to 1.6

Güncelleme: 8 Şub @ 10:12
Güncelleyen: Zaljerem

[Auto-generated text]: Update on 2/8/2025 1:12:04 PM.

1.0.3

Enabled HAR compatibility, other fixes

Güncelleme: 8 Şub @ 10:09
Güncelleyen: Zaljerem

Oops -revert

Güncelleme: 8 Şub @ 10:09
Güncelleyen: Zaljerem

[Auto-generated text]: Update on 2/8/2025 1:09:03 PM.

Güncelleme: 1 Şub @ 7:14
Güncelleyen: Zaljerem

[Auto-generated text]: Update on 2/1/2025 10:14:37 AM.

1.0.2

Minor tweak to prevent any "already queued" edge cases

Güncelleme: 31 Oca @ 20:04
Güncelleyen: Zaljerem

[Auto-generated text]: Update on 1/31/2025 11:04:26 PM.

1.0.1

Fixes to already queued issue, Deadeye auto-cast

Güncelleme: 28 Oca @ 7:33
Güncelleyen: Zaljerem

[Auto-generated text]: Initial upload.

1.0.0

Updated from 1.3 to 1.5