RimWorld
Deadeye Targeting (Continued)
1-8 van 8 items weergegeven
Update: 18 sep om 17:46

[Auto-generated text]: Update on 9/18/2025 8:46:35 PM.

1.0.5

Performance improvements

Update: 11 jun om 20:13

[Auto-generated text]: Update on 6/11/2025 11:13:16 PM.

1.0.4

Updated to 1.6

Update: 8 feb om 10:12

[Auto-generated text]: Update on 2/8/2025 1:12:04 PM.

1.0.3

Enabled HAR compatibility, other fixes

Update: 8 feb om 10:09

Oops -revert

Update: 8 feb om 10:09

[Auto-generated text]: Update on 2/8/2025 1:09:03 PM.

Update: 1 feb om 7:14

[Auto-generated text]: Update on 2/1/2025 10:14:37 AM.

1.0.2

Minor tweak to prevent any "already queued" edge cases

Update: 31 jan om 20:04

[Auto-generated text]: Update on 1/31/2025 11:04:26 PM.

1.0.1

Fixes to already queued issue, Deadeye auto-cast

Update: 28 jan om 7:33

[Auto-generated text]: Initial upload.

1.0.0

Updated from 1.3 to 1.5