RimWorld

RimWorld

Deadeye Targeting (Continued)
Viser 1–8 av 8 bidrag
Oppdatering: 18. sep. @ 17.46

[Auto-generated text]: Update on 9/18/2025 8:46:35 PM.

1.0.5

Performance improvements

Oppdatering: 11. juni @ 20.13

[Auto-generated text]: Update on 6/11/2025 11:13:16 PM.

1.0.4

Updated to 1.6

Oppdatering: 8. feb. @ 10.12

[Auto-generated text]: Update on 2/8/2025 1:12:04 PM.

1.0.3

Enabled HAR compatibility, other fixes

Oppdatering: 8. feb. @ 10.09

Oops -revert

Oppdatering: 8. feb. @ 10.09

[Auto-generated text]: Update on 2/8/2025 1:09:03 PM.

Oppdatering: 1. feb. @ 7.14

[Auto-generated text]: Update on 2/1/2025 10:14:37 AM.

1.0.2

Minor tweak to prevent any "already queued" edge cases

Oppdatering: 31. jan. @ 20.04

[Auto-generated text]: Update on 1/31/2025 11:04:26 PM.

1.0.1

Fixes to already queued issue, Deadeye auto-cast

Oppdatering: 28. jan. @ 7.33

[Auto-generated text]: Initial upload.

1.0.0

Updated from 1.3 to 1.5