RimWorld

RimWorld

Deadeye Targeting (Continued)
Showing 1-8 of 8 entries
Update: Sep 18 @ 5:46pm

[Auto-generated text]: Update on 9/18/2025 8:46:35 PM.

1.0.5

Performance improvements

Update: Jun 11 @ 8:13pm

[Auto-generated text]: Update on 6/11/2025 11:13:16 PM.

1.0.4

Updated to 1.6

Update: Feb 8 @ 10:12am

[Auto-generated text]: Update on 2/8/2025 1:12:04 PM.

1.0.3

Enabled HAR compatibility, other fixes

Update: Feb 8 @ 10:09am

Oops -revert

Update: Feb 8 @ 10:09am

[Auto-generated text]: Update on 2/8/2025 1:09:03 PM.

Update: Feb 1 @ 7:14am

[Auto-generated text]: Update on 2/1/2025 10:14:37 AM.

1.0.2

Minor tweak to prevent any "already queued" edge cases

Update: Jan 31 @ 8:04pm

[Auto-generated text]: Update on 1/31/2025 11:04:26 PM.

1.0.1

Fixes to already queued issue, Deadeye auto-cast

Update: Jan 28 @ 7:33am

[Auto-generated text]: Initial upload.

1.0.0

Updated from 1.3 to 1.5