RimWorld
Deadeye Targeting (Continued)
Menampilkan1-8 dari 8 kiriman
Pembaruan: 18 Sep @ 5:46pm
berdasarkan Zaljerem

[Auto-generated text]: Update on 9/18/2025 8:46:35 PM.

1.0.5

Performance improvements

Pembaruan: 11 Jun @ 8:13pm
berdasarkan Zaljerem

[Auto-generated text]: Update on 6/11/2025 11:13:16 PM.

1.0.4

Updated to 1.6

Pembaruan: 8 Feb @ 10:12am
berdasarkan Zaljerem

[Auto-generated text]: Update on 2/8/2025 1:12:04 PM.

1.0.3

Enabled HAR compatibility, other fixes

Pembaruan: 8 Feb @ 10:09am
berdasarkan Zaljerem

Oops -revert

Pembaruan: 8 Feb @ 10:09am
berdasarkan Zaljerem

[Auto-generated text]: Update on 2/8/2025 1:09:03 PM.

Pembaruan: 1 Feb @ 7:14am
berdasarkan Zaljerem

[Auto-generated text]: Update on 2/1/2025 10:14:37 AM.

1.0.2

Minor tweak to prevent any "already queued" edge cases

Pembaruan: 31 Jan @ 8:04pm
berdasarkan Zaljerem

[Auto-generated text]: Update on 1/31/2025 11:04:26 PM.

1.0.1

Fixes to already queued issue, Deadeye auto-cast

Pembaruan: 28 Jan @ 7:33am
berdasarkan Zaljerem

[Auto-generated text]: Initial upload.

1.0.0

Updated from 1.3 to 1.5