RimWorld

RimWorld

Deadeye Targeting (Continued)
Visar 1–8 av 8 poster
Uppdatering: 18 sep @ 17:46

[Auto-generated text]: Update on 9/18/2025 8:46:35 PM.

1.0.5

Performance improvements

Uppdatering: 11 jun @ 20:13

[Auto-generated text]: Update on 6/11/2025 11:13:16 PM.

1.0.4

Updated to 1.6

Uppdatering: 8 feb @ 10:12

[Auto-generated text]: Update on 2/8/2025 1:12:04 PM.

1.0.3

Enabled HAR compatibility, other fixes

Uppdatering: 8 feb @ 10:09

Oops -revert

Uppdatering: 8 feb @ 10:09

[Auto-generated text]: Update on 2/8/2025 1:09:03 PM.

Uppdatering: 1 feb @ 7:14

[Auto-generated text]: Update on 2/1/2025 10:14:37 AM.

1.0.2

Minor tweak to prevent any "already queued" edge cases

Uppdatering: 31 jan @ 20:04

[Auto-generated text]: Update on 1/31/2025 11:04:26 PM.

1.0.1

Fixes to already queued issue, Deadeye auto-cast

Uppdatering: 28 jan @ 7:33

[Auto-generated text]: Initial upload.

1.0.0

Updated from 1.3 to 1.5