Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

PreMeltdown. Azic's Shipyard Core
Viser 1-10 af 43 forekomster
< 1  2  3  4  5 >
Opdatering: 19. juli kl. 11:16

Adjusted colors for the one buff

Opdatering: 17. juli kl. 15:58

Updated the Booster core so that it could keep up with the Nacelle buffed Large Field Drives

Opdatering: 16. juli kl. 17:47

support for Nacells in the fild drive mod

Opdatering: 13. juli kl. 11:39

Fixed a graphical issue

Opdatering: 13. juli kl. 7:54

Added low resource usage transfer unit

Opdatering: 1. juni kl. 3:59

oh hai. We have standalone units of the resource collectors from the transfer extenders.

Opdatering: 31. maj kl. 10:51

shilded beam point defense

Opdatering: 29. maj kl. 14:50

elusive bug fix that has only happened to two or three people that I'm aware of.
also, revert for one quality of life modification I did that could cause crashing when accessing blueprints

Opdatering: 25. maj kl. 9:41

INcludes support for new test items in the test mod.

Opdatering: 23. maj kl. 16:05

To get Beam PDs working in Meltdoown, I had to redue the beam file a little bit to match how UltraNova figured it out.