Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

PreMeltdown. Azic's Shipyard Core
Se afișează 1-10 din 43 intrări
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Actualizare: 19 iul. @ 11:16

Adjusted colors for the one buff

Actualizare: 17 iul. @ 15:58

Updated the Booster core so that it could keep up with the Nacelle buffed Large Field Drives

Actualizare: 16 iul. @ 17:47

support for Nacells in the fild drive mod

Actualizare: 13 iul. @ 11:39

Fixed a graphical issue

Actualizare: 13 iul. @ 7:54

Added low resource usage transfer unit

Actualizare: 1 iun. @ 3:59

oh hai. We have standalone units of the resource collectors from the transfer extenders.

Actualizare: 31 mai @ 10:51

shilded beam point defense

Actualizare: 29 mai @ 14:50

elusive bug fix that has only happened to two or three people that I'm aware of.
also, revert for one quality of life modification I did that could cause crashing when accessing blueprints

Actualizare: 25 mai @ 9:41

INcludes support for new test items in the test mod.

Actualizare: 23 mai @ 16:05

To get Beam PDs working in Meltdoown, I had to redue the beam file a little bit to match how UltraNova figured it out.