Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

PreMeltdown. Azic's Shipyard Core
Hiển thị 1-10 trong 43 mục
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Cập nhật: 19 Thg07 @ 11:16am
bởi azicminar

Adjusted colors for the one buff

Cập nhật: 17 Thg07 @ 3:58pm
bởi azicminar

Updated the Booster core so that it could keep up with the Nacelle buffed Large Field Drives

Cập nhật: 16 Thg07 @ 5:47pm
bởi azicminar

support for Nacells in the fild drive mod

Cập nhật: 13 Thg07 @ 11:39am
bởi azicminar

Fixed a graphical issue

Cập nhật: 13 Thg07 @ 7:54am
bởi azicminar

Added low resource usage transfer unit

Cập nhật: 1 Thg06 @ 3:59am
bởi azicminar

oh hai. We have standalone units of the resource collectors from the transfer extenders.

Cập nhật: 31 Thg05 @ 10:51am
bởi azicminar

shilded beam point defense

Cập nhật: 29 Thg05 @ 2:50pm
bởi azicminar

elusive bug fix that has only happened to two or three people that I'm aware of.
also, revert for one quality of life modification I did that could cause crashing when accessing blueprints

Cập nhật: 25 Thg05 @ 9:41am
bởi azicminar

INcludes support for new test items in the test mod.

Cập nhật: 23 Thg05 @ 4:05pm
bởi azicminar

To get Beam PDs working in Meltdoown, I had to redue the beam file a little bit to match how UltraNova figured it out.