RimWorld
ABF: Martial Synstructs
目前顯示第 1-10 項,共 16 項
< 1  2 >
更新:11 月 9 日 @ 上午 9:13
Killathon 發表

- Added compatibility for handling the new masquerade synstructs.

更新:10 月 4 日 @ 上午 6:59
Killathon 發表

- Fixed a typo in the paladin description and altered the text slightly.

更新:9 月 14 日 @ 下午 6:57
Killathon 發表

- Juggernaut and Jellyman synstructs are now immune to vacuum - the very place where they originate from.

更新:8 月 2 日 @ 下午 4:14
Killathon 發表

- Altered temperature tolerances to be slightly more sane ranges. Additional changes may come.
- Synstructs and humans will no longer be xenophobic toward one another via ideology or trait.

更新:7 月 27 日 @ 上午 8:59
Killathon 發表

- Coolant/Lubricant needs and related items have been removed, and are replaced by a need for components.

更新:7 月 13 日 @ 下午 3:32
Killathon 發表

- Jellymen are less moody.

更新:7 月 10 日 @ 下午 2:18
Killathon 發表

- Fixed the Jellyman quest and Juggernaut deployment beacons.
- Updated active armor description.

更新:7 月 6 日 @ 下午 12:57
Killathon 發表

- Generator body parts were removed, as synstructs do not need them. More changes may come to this.

更新:7 月 2 日 @ 下午 3:06
Killathon 發表

- Updated with compatibility for 1.6.
- Too much refactoring of code to for me to keep track of. Or, rather, too much of which happened before I thought that tracking it really would have been a good idea.

更新:4 月 27 日 @ 下午 5:33
Killathon 發表

- Updated preview courtesy of Trapinlive on Discord.
- Minor tweak to Juggernaut description.
- Lowered energy consumption (food need fall rate) of charge-capable pawns by 37.5% to match the originally intended levels.